Hey filmmakers. I'm back with a new update, and this time I've started rolling out deeper integration with the iOS system itself. I've begun adding widgets, Control Center support, and routing that lets you plug the app into 3rd party apps like Widgy Widgets.
This update brings a handful of interesting changes, and I'll try to break them down here.
Native iOS 26 support
I've bumped the minimum iOS version up to 26.0, which opens the door to the system's newest features and capabilities. I'll be rolling out various modern features gradually. I went back and forth on whether to make this move — the app was originally compatible down to 17.6 — but looking at the analytics in App Store Connect, users on 18.6 basically aren't using the app anymore, and iOS 27 is right around the corner. So there's no real reason to keep the app tied to these older systems. The point is, iOS 26 brought some pretty massive changes feature-wise, so making the jump opens things up quite a bit.
Widgets
I've started adding widget support to the app. For now only select tools are available, so you can choose either a 2×2 or 2×4 widget, giving you 4 or 8 of your most-used tools right there — but I'll be adding projects and other options down the line too.
Alongside that, I set up universal routing for the app, so you can now add it to 3rd party apps like Widgy Widgets and similar.
It works through Open URL → filmari://
I've also implemented compatibility with iOS Control Center, so you can now add the app to your lock screen or Control Center as well.
UI/UX improvements
I did some digging around in the UI too, as usual. Items in packing lists are now split into categories — so when you dump items into a packing list, you'll see them neatly sorted: cameras, lenses, accessories, and so on. It pulls the categories straight from your inventory list.
I also tidied up shotlists and the overall script-building flow. Nothing changed technically — I just split it up, so now the script view shows only a list of scenes, making scene management much clearer. Tap a scene and it opens the scene details along with the shots attached to it. On bigger projects with 100+ scenes, having everything crammed into one giant list was getting pretty messy.
On top of that, every scene and shot can now have its own name, so you get a clean view in the list, like:
01:01 – John enters the kitchen
What is pretty usefull, especially in bigger shotlists.
As usual, I also spent some time squashing bugs, so the app should be a bit more stable again.
That's it from me for now. For the next update, I'm looking to expand Crew Management — right now it's still pretty "basic," so I'll try to build it out further.
Changelog
iOS 26
- Minimum supported version is now iOS 26.0
- Added support for newer iOS features and system integrations
Widgets & iOS integration
- Added Home Screen widgets for select Tools
- Support for 2×2 and 2×4 widgets
- Added universal URL routing (filmari://)
- Support for 3rd party apps like Widgy Widgets
- Added iOS Control Center support
- Ability to add Filmari to Lock Screen controls
Script & Shotlist
- Scenes and shots are now more clearly separated
- Scenes have their own detail view with assigned shots
- Scenes and shots can have custom names
- Better navigation on larger projects
Packing Lists
- Items are now automatically sorted by category
- Categories are pulled directly from Inventory
Bug fixes
- Fixed bugs and improved app stability